Tuesday 4 October 2016

Top 10 Games With Best Stories: Portal 2 PC Game

4.Portal 2


Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview
Portal 2 PC Game Preview

Description

Portal 2 is a 2011 first-person puzzle-platform video game developed and published by Valve Corporation. It is the sequel to Portal (2007) and was released on April 19, 2011, for Microsoft Windows, OS X, Linux, PlayStation 3, and Xbox 360. Before the game's release on Steam, the company released the Potato Sack, a second multi-week alternate reality game, involving 13 independently developed titles which culminated in a distributed computing spoof to release Portal 2 several hours early.

The storyline introduces new characters, including Wheatley (Stephen Merchant) and Cave Johnson (J. K. Simmons). Ellen McLain reprised the role of GLaDOS. Jonathan Coulton and The National each produced a song for the game.

Portal 2 also includes a two-player cooperative mode, in which the robotic player-characters Atlas and P-Body are each given a portal gun and are required to work together to solve puzzles. Valve provided post-release support for the game, including additional downloadable content and a simplified map editor to allow players to create and share test chambers with others.

Although some reviewers initially expressed concerns about the difficulty of expanding Portal into a full sequel, Portal 2 received critical acclaim, particularly for its writing, pacing, and dark humor. The voice work of McLain, Merchant, and Simmons were also praised, as were the new gameplay elements, the challenging but surmountable learning curve, and the additional cooperative mode. Some journalists ranked Portal 2 among the best games of 2011, and several named it their Game of the Year. Portal 2 has since been hailed as one of the greatest video games of all time.

Gameplay

Portal 2 is a first-person perspective puzzle game. This game include Three campaign modes

Campaign Modes


  • Single Player Campaign: The player takes the role of chell in this Campaign mode , who explore and interacts with the environments and overcome the dangers and hazards. When player dies in this mode , the game restart from the previous checkpoint.
  • Cooperative Campaign Mode: In the mode the player plays as one of the two robots Atlas and P-Body, these to cooperate with each other in order to complete the level. When the player dies in this mode, he will re spawn after sometime with restarting the game.
  • Community-Developed Mode: In this mode the player plays as simplistic humanoid
  • These four characters can explore and interact with the environment. Characters can withstand limited damage but will die after sustained injury. There is no penalty for falling onto a solid surface, but falling into bottomless pits or toxic pools kills the player character immediately.

    The goal of both campaigns Cooperative Campaign and Single Player Campaign modes is to explore the Aperture Science Laboratory—a complicated, malleable mechanized maze. While most of the game takes place in modular test chambers with clearly defined entrances and exits, other parts occur in behind-the-scenes areas where the objective is less clear.

    The initial tutorial levels guide the player through the general movement controls and illustrate how to interact with the environment. The player must solve puzzles using the 'portal gun' or 'Aperture Science Handheld Portal Device', which can create two portals connecting two distant surfaces depicted as matte white, continuous, and flat. Characters can use these portals to move between rooms or to "fling" objects or themselves across a distance. Outlines of placed portals are visible through walls and other obstacles for easy location.

    Game Elements::

    There are several game elements included in this game they are:

    Thermal Discouragement Beams (lasers):These thermal beams are used to kill the enemies by redirecting this beams towards the enemies.

    Excursion Funnels (tractor beams):These tractor beams are in funnels shape use to transfer form one portal to another portal and also used to catch use when flying using aerial faith plates.

    Hard Light Bridges:These Light Bridges acts has the normal bridges which used created a bridge between portals on great heights.

    Aerial Faith Plates:These plates are use to launch the player or objects through the air and sometimes into portals.

    The Weighted Storage Cube:These are redesigned and there are new types: Redirection Cubes, which have prismatic lenses that redirect laser beams, spherical Edgeless Safety Cubes, an antique version of the Weighted Storage Cube used in the underground levels, and a cube-turret hybrid created by Wheatley after taking control of Aperture.

    The Weighted Companion Cube:These reappear briefly.These functionality is same as weighted storage cube with slight different.

    Pneumatic Diversity Vents:These are shown to transport objects and transfer suction power through portals, but these do not appear in the final game.

    All of which can be transmitted through portals and also used to open locked doors, or help or hamper the character from reaching the exit.

    Paint Like Gels::

    This can be dispensed from pipes and can be transported through portals which is use to impart certain properties to surfaces or objects coated with them. They are some types of gels with their unique properties they are as follows:

    Orange Propulsion Gel:The player can use this gel inorder to cross surfaces more quickly

    Blue Repulsion Gel:The player can use this gel to bounce from a surface to greater heights.

    White Repulsion Gel:This gel is used to make allow surfaces to accept portals


    Only one type of gel can be effective on a certain surface at a time only. Some surfaces, such as grilles, cannot be coated with a gel. Water can block or wash away gels, returning the surface or object to its normal state.

    System Requirements
    Recommanded System Requirements

  • CPU
  • Pentium 4 3.0GHz
  • RAM
  • 1 GB
  • Graphics
  • GeForce 8600 GT
  • OS
  • Win 7
  • Sound Card
  • Yes
  • Game Size
  • 8 GB

    Minimum System Requirements::
  • CPU
  • Pentium 4 1.7GHz
  • RAM
  • 512 MB
  • Graphics
  • GeForce 7300 GS 256MB
  • OS
  • Win Xp 32
  • Sound Card
  • Yes
  • Game Size
  • 8 GB

    Trailer::



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